Bugzilla – Bug 680 |
Skeletonize fails for vertical 2x3 |
Last modified: 2014-08-25 14:56:23 CDT |
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Created attachment 125 Minimal example which makes Skeletonize fails.
> However this bug is something else, it should never remove a single voxel. Well, of course it should remove some voxels so that each xy slice contains at most a single white voxel.